Browser Support and v1.03
Hi everybody!
Once again, thank you all for supporting me and my arcane endeavors. I'm humbled by your continued love and support!
I've got a major update to the project: Browser Support! Now you can run the app in the browser by opening the index.html file in your browser of choice. There are a couple of differences between this version and the executable. The main difference is with loading your local fonts. In the web version, you have to allow the webpage to load them by clicking the "Load Local Fonts" button under Generation Settings > Text Settings. Unfortunately, this uses a new browser feature and doesn't seem to be fully supported across every browser. It works with Chrome and Edge at the moment, but you can check compatibility here: https://caniuse.com/mdn-api_window_querylocalfonts Also, the save,load, and export controls are at the top of the page, rather than in the file menu.
There are a few other improvements in v1.0.3 as well:
- Added the option to hide a section from being rendered
- Added a post-processing option to draw a background
- Added a toggle to swap the direction text rings / symbols read
- Added undo/redo support to generation settings
- Fixed a bug where clearing out the input field turned a text field into a number field.
Thanks for reading, that's all for now!
Files
Get Magic Circle Generator
Magic Circle Generator
A completely customizable magic circle builder
Status | In development |
Category | Tool |
Author | Game Dev Goose |
Tags | 2D, Fantasy, Generator, Magic, Procedural Generation |
More posts
- Unity package now available!Jun 19, 2023
- How to use drawing animations in UnityJun 01, 2023
- Drawing Animations! New options, and v1.0.6May 20, 2023
- Text Lines, Export Options, and 1.0.5Jan 27, 2023
- Animated GIFs and v1.0.4Dec 07, 2022
- v1.0.2 SVG support, Font Preview, and moreOct 25, 2022
- Thank you and v1.0.1Oct 20, 2022
Comments
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Really glad to see development continued on this keep up the great work!