Cornered Castles
Goal: Capture all 4 Castles
How To Play: On your turn, distribute units to create or connect settlements. Sabotage your opponent by destroying their roads with your intersecting connections.
Turn Order:
White: Upkeep, Action Phase. Black: Upkeep, Action Phase.
Upkeep: Castles gain one unit. Each settlement sends one unit along each of its roads
Actions:
Settlements have a maximum range of 4 squares
Spend 1 point to create a new settlement at an empty chunk
Spend 1 point to create a new road to an existing settlement
Pro Tip: This destroys ANY intersecting roads
If a settlement has 2+ units, they can all be sent along
an existing road
Status | Prototype |
Platforms | HTML5 |
Author | Game Dev Goose |
Genre | Strategy |
Made with | Unity |
Tags | Co-op, Turn-based Strategy |
Comments
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Cool idea, but an interactive tutorial would have been better. Plus, it´s really buggy, maybe try to fix that. Other than that pretty neat idea and good sound design. If you have the time you also could leave a rating on my game.